I have over 13 years of experience as a Software Developer in a wide range of different media industries. My expertise is tool & pipeline development in Python and C++.
Working on VFX, Animation Films & Video Game projects I develop software, tools and pipeline systems for the artists & productions.
Programming experience in Python & C++
International work experience in Canada, UK, Finland & Belgium
A wide range of skillset gained from different media industries (vfx, animation, games, web & print)
Developed a personal OpenGL Render Engine using SDL and C++
Working on Open Source Projects to help the community
I have a background and interest in art & graphics
Languages | Dutch English French Italian |
Programming Languages | Python C++ Maxscript ActionScript C# JavaScript PHP Java |
3D Packages | Maya Houdini 3ds Max Gaffer Modo Blender |
Render Engines | Arnold Modo V-Ray |
Game Engines | Unity 3D Unreal Engine PixiJS |
2D Packages | Nuke Photoshop Fusion Illustrator In-Design |
Production Tracking | Shotgun FTrack |
Operating Systems | Linux Windows MacOS |
API | USD Qt Tank MaterialX Deadline Google API SDL2 OpenGL GLSL SQL Alchemy Flask Flask-RESTful Flask-Login Tractor Bootstrap Semantic UI Requests matplotlib Pyramid Android |
Development | Git Git LFS PyCharm Sublime Text Jira Redmine Jenkins Upsource Vim pytest pep8 |
Database | MongoDB MS SQL MySQL |
I worked on 25 Productions: 10 Visual Effects, 10 Animation Feature Films, 4 Animated TV-Series & 1 Shipped Video Game Title
12 Personal projects to experiment in Graphics Programming, Games, Tools, Web
If you are interested in my skills or you want to say hello.
Send me a message!
sven.fraeys@gmail.com
LinkedIn
Github